![Quixel on X: "Quixel's Tyler Puryear shows you how to use Blender to bake out normal, ambient occlusion, material ID and curvature maps to generate all the essential assets needed to texture Quixel on X: "Quixel's Tyler Puryear shows you how to use Blender to bake out normal, ambient occlusion, material ID and curvature maps to generate all the essential assets needed to texture](https://pbs.twimg.com/media/Ef8-3nJXoAEfgQR.jpg:large)
Quixel on X: "Quixel's Tyler Puryear shows you how to use Blender to bake out normal, ambient occlusion, material ID and curvature maps to generate all the essential assets needed to texture
![PBR Bridge – How To Be Lazy & Focus On Your Art - Released Scripts and Themes - Blender Artists Community PBR Bridge – How To Be Lazy & Focus On Your Art - Released Scripts and Themes - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/7/b/8/7b8c7364c035b6ddfea04ee5d0c2fa7a65357c2f.jpeg)
PBR Bridge – How To Be Lazy & Focus On Your Art - Released Scripts and Themes - Blender Artists Community
![Made use of Blender and Quixel Mixer to turn materials I made for my latest texturing project into tileable PBR Texture maps. : r/blender Made use of Blender and Quixel Mixer to turn materials I made for my latest texturing project into tileable PBR Texture maps. : r/blender](https://i.redd.it/5pyhuntmrsh51.jpg)